While gameplay for Encodya may be standard fare, the visuals are anything but. Usually polish drops off towards the end when budgets get tight, but this isn’t the case with Encodya. In that way it was nice to see that lessons were being learned as the game progressed, rather than the other way around as is often the case with lower budget or indie titles.
That said, the vast majority of these issues were in the opening chapters of the game, and had disappeared midway through the game. Another common pitfall that got me was having to interact with the same object or person multiple times in a row without any prompting to do so. Usually these actions are narrowed down to using whatever the most recent items collected are, but that doesn’t make it much less frustrating. In the end I resorted to clicking on everything with everything else until something worked in those situations. There were a few cases where there seemed to be zero logic to the actions required to progress. The only minor variation is that some actions can only be completed when using Tina, some when using Sam, but as the pair are never separated you can switch between them at any time to complete any action that requires one over the other.Įncodya doesn’t do much to reinvent the wheel for Point and Click games, and unfortunately there are some basic design lessons that it hasn’t learned from older games in the genre that can lend to frustration. You control Sam and Tina by clicking on screen to move between locations, interact with objects, speak to other characters or select inventory items. Cyberspace, The Final FrontierĮncodya uses the typical interaction you’d expect from any point and click game from Monkey Island to Professor Layton. From there Tina and Sam are led on a quest through Neo-Berlin and cyberspace, led on by a secret note left for Tina by the deceased father she never knew she had. As the pair search for food and other items for their survival they learn that local police are searching for a bot that matches SAM-53‘s description. At the game’s opening the pair are homeless, living rough in a makeshift shelter on a city rooftop, siphoning power off a nearby neon advertising light. While Chaosmonger have a number of award winning short films to their name, Encodya is their first foray into game development.Įncodya continues to follow the story of Robot Will Protect You protagonists Tina, a 9 year old orphan and SAM-53, the nanny-bot assigned as her protector since birth. The game is developed by Piovesan’s Chaosmonger Studio and published Assemble Entertainment, who are probably best known for their publishing of the recent Leisure Suit Larry revival. The original soundtrack, specially created for ENCODYA, makes the exciting, crackling atmosphere even more tangible.Encodya is a Cyberpunk Point and Click Adventure based on the animated short Robot Will Protect You by Nicola Piovesan.In keeping with the games by which it was inspired, ENCODYA is packed to the brim with tiny details, easter eggs, and a fully-fleshed out world to explore.The cinematic cutscenes and the futuristic art and sound design bring the story of ENCODYA alive.
Special, randomly generated puzzles provide a unique gaming experience and present you with great challenges.
Encodya pc review plus#
Published by Meridiem Games, a physical release will be coming later this year, which features a beautiful box that contains exclusive artwork, a set of postcards, plus a cut-to-shape cardboard figure of Tina and Sam-53.
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